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MilkDrop preset | 2005-09-14 | 9.8 KB | 349 lines |
- [preset00]
- fRating=3.000000
- fGammaAdj=1.700000
- fDecay=1.000000
- fVideoEchoZoom=1.001822
- fVideoEchoAlpha=0.000000
- nVideoEchoOrientation=1
- nWaveMode=3
- bAdditiveWaves=1
- bWaveDots=0
- bWaveThick=1
- bModWaveAlphaByVolume=0
- bMaximizeWaveColor=1
- bTexWrap=0
- bDarkenCenter=0
- bRedBlueStereo=0
- bBrighten=0
- bDarken=1
- bSolarize=0
- bInvert=0
- fWaveAlpha=0.001000
- fWaveScale=0.625316
- fWaveSmoothing=0.900000
- fWaveParam=0.000000
- fModWaveAlphaStart=0.880000
- fModWaveAlphaEnd=1.980000
- fWarpAnimSpeed=0.010284
- fWarpScale=0.010000
- fZoomExponent=1.000000
- fShader=1.000000
- zoom=1.000000
- rot=0.000000
- cx=0.500000
- cy=0.500000
- dx=0.005000
- dy=0.000000
- warp=0.010000
- sx=0.999900
- sy=1.001800
- wave_r=0.000000
- wave_g=0.000000
- wave_b=0.000000
- wave_x=0.500000
- wave_y=0.500000
- ob_size=0.000000
- ob_r=0.000000
- ob_g=0.800000
- ob_b=0.700000
- ob_a=0.000000
- ib_size=0.005000
- ib_r=0.000000
- ib_g=0.000000
- ib_b=0.300000
- ib_a=0.000000
- nMotionVectorsX=12.799995
- nMotionVectorsY=38.400002
- mv_dx=0.000000
- mv_dy=0.000000
- mv_l=0.800001
- mv_r=0.440000
- mv_g=0.650000
- mv_b=0.810000
- mv_a=0.000000
- wavecode_0_enabled=1
- wavecode_0_samples=512
- wavecode_0_sep=256
- wavecode_0_bSpectrum=0
- wavecode_0_bUseDots=1
- wavecode_0_bDrawThick=0
- wavecode_0_bAdditive=1
- wavecode_0_scaling=100.000000
- wavecode_0_smoothing=0.900000
- wavecode_0_r=0.000000
- wavecode_0_g=0.700000
- wavecode_0_b=1.000000
- wavecode_0_a=1.000000
- wave_0_per_frame1=advance=advance+ 0.012;
- wave_0_per_frame2=advance=if( above(advance,2) , 0, advance);
- wave_0_per_frame3=
- wave_0_per_frame4=t1=advance
- wave_0_per_frame5=
- wave_0_per_point1=
- wave_0_per_point2=s=sample*6.28;
- wave_0_per_point3=
- wave_0_per_point4=//plot random x position via function of sample pos;
- wave_0_per_point5=xp=sin(s)+sin(s*0.34)+sin(s*24.3)+sin(s*13.8);
- wave_0_per_point6=xp=xp*0.20;
- wave_0_per_point7=
- wave_0_per_point8=//plot random y position via function of sample pos;
- wave_0_per_point9=yp=cos(s)+sin(s*0.24)+cos(s*17.4)+sin(s*37.7);
- wave_0_per_point10=yp=yp*0.20;
- wave_0_per_point11=
- wave_0_per_point12=//plot random z position via function of sample pos;
- wave_0_per_point13=zp=cos(s)+cos(s*5.24)+cos(s*47.4)+cos(s*27.7);
- wave_0_per_point14=zp=zp*0.25;
- wave_0_per_point15=
- wave_0_per_point16=//pull stars toward screen
- wave_0_per_point17=zp=zp + 1 - t1;
- wave_0_per_point18=
- wave_0_per_point19=//correct when below 0
- wave_0_per_point20=zp=if( below(zp,0) , zp+2 , zp );
- wave_0_per_point21=
- wave_0_per_point22=//darken far stars
- wave_0_per_point23=a=(1 - zp*0.5);
- wave_0_per_point24=
- wave_0_per_point25=zp=zp*0.7;
- wave_0_per_point26=
- wave_0_per_point27=x_screen=xp/zp + 0.5;
- wave_0_per_point28=y_screen=yp/zp + 0.5;
- wave_0_per_point29=
- wave_0_per_point30=x=x_screen;
- wave_0_per_point31=y=y_screen;
- wave_0_per_point32=
- wave_0_per_point33=r=1;g=0.9;b=1.0
- wavecode_1_enabled=1
- wavecode_1_samples=42
- wavecode_1_sep=0
- wavecode_1_bSpectrum=0
- wavecode_1_bUseDots=1
- wavecode_1_bDrawThick=0
- wavecode_1_bAdditive=1
- wavecode_1_scaling=81.954445
- wavecode_1_smoothing=1.000000
- wavecode_1_r=1.000000
- wavecode_1_g=1.000000
- wavecode_1_b=1.000000
- wavecode_1_a=1.000000
- wave_1_per_frame1=advance=advance+ 0.012;
- wave_1_per_frame2=advance=if( above(advance,2) , 0, advance);
- wave_1_per_frame3=
- wave_1_per_frame4=t1=advance
- wave_1_per_point1=
- wave_1_per_point2=s=sample*6.28;
- wave_1_per_point3=
- wave_1_per_point4=//plot random x position via function of sample pos;
- wave_1_per_point5=xp=sin(s)+sin(s*0.34)+cos(s*24.3)+sin(s*13.8);
- wave_1_per_point6=xp=xp*0.20;
- wave_1_per_point7=
- wave_1_per_point8=//plot random y position via function of sample pos;
- wave_1_per_point9=yp=cos(s)+sin(s*1.24)+cos(s*17.4)+sin(s*37.7);
- wave_1_per_point10=yp=yp*0.20;
- wave_1_per_point11=
- wave_1_per_point12=//plot random z position via function of sample pos;
- wave_1_per_point13=zp=cos(s)+cos(s*3.24)+cos(s*47.4)+cos(s*27.7);
- wave_1_per_point14=zp=zp*0.25;
- wave_1_per_point15=
- wave_1_per_point16=//pull stars toward screen
- wave_1_per_point17=zp=zp + 1 - t1;
- wave_1_per_point18=
- wave_1_per_point19=//correct when below 0
- wave_1_per_point20=zp=if( below(zp,0) , zp+2 , zp );
- wave_1_per_point21=
- wave_1_per_point22=//darken far stars
- wave_1_per_point23=a=(1 - zp*0.5);
- wave_1_per_point24=
- wave_1_per_point25=zp=zp*0.7;
- wave_1_per_point26=
- wave_1_per_point27=x_screen=xp/zp + 0.5;
- wave_1_per_point28=y_screen=yp/zp + 0.5;
- wave_1_per_point29=
- wave_1_per_point30=x=x_screen;
- wave_1_per_point31=y=y_screen;
- wave_1_per_point32=
- wave_1_per_point33=r=1;g=0.9;b=1.0
- wavecode_2_enabled=1
- wavecode_2_samples=42
- wavecode_2_sep=0
- wavecode_2_bSpectrum=0
- wavecode_2_bUseDots=1
- wavecode_2_bDrawThick=1
- wavecode_2_bAdditive=1
- wavecode_2_scaling=1.000000
- wavecode_2_smoothing=0.500000
- wavecode_2_r=1.000000
- wavecode_2_g=1.000000
- wavecode_2_b=1.000000
- wavecode_2_a=0.360001
- wave_2_per_point1=x=rand(1000)*0.001;
- wave_2_per_point2=y=rand(1000)*0.001;
- wave_2_per_point3=r=0.9;g=1;b=1
- wavecode_3_enabled=1
- wavecode_3_samples=192
- wavecode_3_sep=0
- wavecode_3_bSpectrum=0
- wavecode_3_bUseDots=1
- wavecode_3_bDrawThick=0
- wavecode_3_bAdditive=1
- wavecode_3_scaling=1.000000
- wavecode_3_smoothing=0.500000
- wavecode_3_r=1.000000
- wavecode_3_g=1.000000
- wavecode_3_b=1.000000
- wavecode_3_a=0.320001
- wave_3_per_point1=x=rand(1000)*0.001;
- wave_3_per_point2=y=rand(1000)*0.001;
- wave_3_per_point3=r=1.0;g=1;b=0.9
- shapecode_0_enabled=0
- shapecode_0_sides=16
- shapecode_0_additive=0
- shapecode_0_thickOutline=1
- shapecode_0_textured=1
- shapecode_0_x=0.500000
- shapecode_0_y=0.500000
- shapecode_0_rad=0.972354
- shapecode_0_ang=0.188400
- shapecode_0_tex_ang=0.628319
- shapecode_0_tex_zoom=0.778288
- shapecode_0_r=1.000000
- shapecode_0_g=1.000000
- shapecode_0_b=1.000000
- shapecode_0_a=0.900000
- shapecode_0_r2=1.000000
- shapecode_0_g2=1.000000
- shapecode_0_b2=1.000000
- shapecode_0_a2=0.500000
- shapecode_0_border_r=0.590000
- shapecode_0_border_g=0.810000
- shapecode_0_border_b=0.690000
- shapecode_0_border_a=0.000000
- shape_0_per_frame1=//DMT=1-below((bass_att+mid_att+treb_att)/3,0.7);
- shape_0_per_frame2=//a=DMT;
- shape_0_per_frame3=//a2=.5*DMT;
- shape_0_per_frame4=//border_a=0.4*DMT;
- shape_0_per_frame5=//atime=atime+(above( sin(time),0 )*0.02 );
- shape_0_per_frame6=//ang=0.188+((sin(atime/5)*0.5+0.5)*2.39);
- shape_0_per_frame7=//x=(sin(atime*0.3)*0.07)+0.5;
- shape_0_per_frame8=//y=(cos(atime*0.1)*0.07)+0.5;
- shape_0_per_frame9=//rad=((bass+mid+treb)/6)*1.4+0.2;
- shape_0_per_frame10=//sides=bass*16
- shapecode_1_enabled=1
- shapecode_1_sides=5
- shapecode_1_additive=0
- shapecode_1_thickOutline=1
- shapecode_1_textured=0
- shapecode_1_x=0.500000
- shapecode_1_y=0.500000
- shapecode_1_rad=0.414899
- shapecode_1_ang=0.000000
- shapecode_1_tex_ang=0.251327
- shapecode_1_tex_zoom=1.136001
- shapecode_1_r=0.360000
- shapecode_1_g=0.000000
- shapecode_1_b=0.000000
- shapecode_1_a=1.000000
- shapecode_1_r2=0.000000
- shapecode_1_g2=0.000000
- shapecode_1_b2=0.200000
- shapecode_1_a2=0.000000
- shapecode_1_border_r=0.000000
- shapecode_1_border_g=0.000000
- shapecode_1_border_b=0.000000
- shapecode_1_border_a=0.000000
- shape_1_per_frame1=
- shape_1_per_frame2=adv=adv+(bass*bass)/15;
- shape_1_per_frame3=
- shape_1_per_frame4=r=rand(10)*0.1*0.5+0.5;
- shape_1_per_frame5=g=r;
- shape_1_per_frame6=b=r;
- shape_1_per_frame7=
- shape_1_per_frame8=area=bass*bass;
- shape_1_per_frame9=
- shape_1_per_frame10=xp=rand(100)*0.01*0.5 + 0.25;
- shape_1_per_frame11=x=(xp-0.5)*area + 0.5;
- shape_1_per_frame12=
- shape_1_per_frame13=yp=rand(100)*0.01*0.5 + 0.25;
- shape_1_per_frame14=y=(yp-0.5)*area + 0.5;
- shape_1_per_frame15=
- shape_1_per_frame16=rad=rand(100)*0.01*0.4+0.1;
- shape_1_per_frame17=ang=rad
- shapecode_2_enabled=0
- shapecode_2_sides=24
- shapecode_2_additive=0
- shapecode_2_thickOutline=0
- shapecode_2_textured=1
- shapecode_2_x=0.200000
- shapecode_2_y=0.800000
- shapecode_2_rad=0.599577
- shapecode_2_ang=0.000000
- shapecode_2_tex_ang=1.256637
- shapecode_2_tex_zoom=0.498314
- shapecode_2_r=1.000000
- shapecode_2_g=1.000000
- shapecode_2_b=1.000000
- shapecode_2_a=1.000000
- shapecode_2_r2=1.000000
- shapecode_2_g2=1.000000
- shapecode_2_b2=1.000000
- shapecode_2_a2=1.000000
- shapecode_2_border_r=1.000000
- shapecode_2_border_g=1.000000
- shapecode_2_border_b=1.000000
- shapecode_2_border_a=0.000000
- shapecode_3_enabled=0
- shapecode_3_sides=4
- shapecode_3_additive=0
- shapecode_3_thickOutline=0
- shapecode_3_textured=1
- shapecode_3_x=0.860000
- shapecode_3_y=0.200000
- shapecode_3_rad=0.808140
- shapecode_3_ang=0.000000
- shapecode_3_tex_ang=0.000000
- shapecode_3_tex_zoom=0.451118
- shapecode_3_r=1.000000
- shapecode_3_g=1.000000
- shapecode_3_b=1.000000
- shapecode_3_a=1.000000
- shapecode_3_r2=1.000000
- shapecode_3_g2=1.000000
- shapecode_3_b2=0.900000
- shapecode_3_a2=1.000000
- shapecode_3_border_r=1.000000
- shapecode_3_border_g=1.000000
- shapecode_3_border_b=1.000000
- shapecode_3_border_a=0.000000
- per_frame_init_1=mv_x=64;mv_y=48;
- per_frame_init_2=nut=0;
- per_frame_init_3=stp=0;stq=0;
- per_frame_init_4=rtp=0;rtq=0;
- per_frame_init_5=wvr=0;
- per_frame_init_6=decay=0;
- per_frame_init_7=dcsp=0
- per_frame_init_8=
- per_frame_1=decay=1.0;
- per_frame_2=zoom=-1.006;
- per_frame_3=dx=0;dy=0;sx=1.000001;sy=0.999999;
- per_frame_4=
- per_frame_5=mv_r=.360+(((cos(time/5)*0.3)+0.5*0.5)*0.1);
- per_frame_6=mv_g=.390+(((sin(time/7)*0.3)+0.5*0.5)*0.1);
- per_frame_7=mv_b=.500+((sin((time/7)+0.9)+0.5*0.5)*0.1);
- per_frame_8=
- per_frame_9=
- per_frame_10=cx=-1;cy=2;rot=-treb*0.002;
- per_frame_11=
- per_frame_12=cx=cos(time*0.1)*1.5 + 0.5;
- per_frame_13=cy=cos(time*0.2)*1.5 + 0.5;
- per_frame_14=
- per_frame_15=flash=flash + min(sin(time*0.1)*0.30+0.30,0.5);
- per_frame_16=flash=if( above(flash,1) , flash-1 , flash);
- per_frame_17=invert= above(flash,0.5)
- per_pixel_1=//adv=min( (bass*bass*bass), 1);
- per_pixel_2=//warp=1*((( atan(time/3) *0.5+0.5)*3)* (x*rad)*2 )+( (y*ang)*2 )*rad;
- per_pixel_3=//warp=warp*adv;
- per_pixel_4=
- per_pixel_5=//dx=cos(ang+bass)*0.005*(ang+mid)*treb ;
- per_pixel_6=//dy=sin(ang+bass)*0.005*(ang+mid)*treb
- per_pixel_7=
- per_pixel_8=//Do people that don't do drugs make shit like this??
-